Dk patch 5.0.4




















Dagger speeds have been normalized such that the niche of the "fast dagger" intended for the off-hand no longer exists. Any dagger should be fine to equip in either hand. Totems no longer provide long-term buffs.

Some of the old passive effects are now innately provided by the shaman. Totems instead have short-term situational benefits. In light of this the totem multidrop UI has been removed, though all totem spells are now sorted under draggable elemental flyouts in the Spellbook. Each warlock specialization has a unique secondary resource which allows them temporary surges in power.

Affliction warlocks focus more on layering multiple periodic damage effects, and amplifying their effects, and use Soul Shards rotationally for strong damage, or occasionally for utility as before. Demonology warlocks now have a new [ Demonic Fury ] resource, instead of Soul Shards, which is built by casting their normal spells.

Destruction warlocks now use [ Burning Embers ] as a resource, which is built up slowly through casting their normal spells, and spent in bursts of massive damage. Warlocks no longer use armor spells, instead gaining additional armor and bonus health passively.

All demons deal similar damage and are no longer linked to a specific spec. Doomguard , Infernal and [ Soulstone ] cooldowns reset upon wiping to a raid or dungeon boss. The design of Rage has changed to function more like a valuable resource. Warriors no longer naturally gain Rage from taking damage , but instead generate Rage with their primary attacks, such as [ Mortal Strike ] , [ Bloodthirst ] , and [ Shield Slam ]. Stances also now share a single action bar, rather than changing your action bar, and abilities are no longer restricted by stance.

In addition, the benefits of the stances have changed considerably, with [ Berserker Stance ] allowing the warrior to gain some Rage from taking damage, [ Battle Stance ] making the warrior gain additional Rage from dealing damage, and [ Defensive Stance ] focused on survivability.

Wowpedia Explore. Main Page All Pages. Send BattleTag invites to other players via right-click. Cross-Realm Zones In some zones, players are now able to form a group with other players from a select pool of realms. Players will always be able to group and quest as they normally would with players from their native realm.

This functionality will be enabled for a limited number of realms at first, and will be granted to additional realms as we near the release of Mists of Pandaria. Classes: General All classes have been updated with a new talent system , improved abilities, and spells accessible throughout levels Your character's talents have been reset.

Many old talents have been converted to specialization abilities. Druids now have access to a fourth class specialization: Guardian. New spells are now learned automatically. Class trainers are only needed to change talents, glyphs, class specialization, or to utilize the dual specialization feature. Currency Conversion Valor points have been converted to Justice points, and Conquest points have been converted to Honor points.

Neither of the resultant currencies Justice and Honor have an enforced hard-cap at this time. Players are no longer able to earn Valor or Conquest points bosses drop Justice, and arenas are closed. Head enchants removed Enchants that modify the gear in your head slot have been removed from the game. This includes older head enchants of every type.

Relics, ranged, and thrown items The slot in which ranged, relics, and thrown items were previously equipped has been removed. All weapons should now be equipped in the weapon slot. Ranged weapons, including wands, have been adjusted to be more powerful.

Ranged weapons no longer have a minimum range. Professions The glyph system has been updated. Many class glyphs have been added, altered, or moved to different glyph types.

Prime glyphs have been removed. Quests The cap for daily quests has been removed. There is no longer a displayed count of daily quests completed. User Interface There is a new user interface for your mounts and pets. Character creation screens have been updated.

Buffs have been consolidated in the UI. New roll results frame added. The PvE queue frames have been unified. You can now queue for dungeons, raids, and other queue-able content in one handy place. Vendors now offer item filtering. Spellbooks have been updated to reflect changes to core abilities, and now include a brief overview of specializations.

It replaced the previous Patch 5. The version number 5. The beta also re-used version number 5. This client appears to be both a pre-expansion systems patch client and the actual expansion client with the only difference being a server-side switch on the expansion release date.

A blue post concerning raid lockouts effectively announced the pre-expansion patch release date as Tuesday, August 28th, Blizzard caused some confusion by referring to the PTR build labeled "5. From Patch 5. As of build , the ToU has been updated to version 5. As of build the patch version was changed to 5. View original post. Please note that PTR testing is restricted to World of Warcraft game accounts that do not have access to the Mists of Pandaria beta test.

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Patch 5. Edit this page. History Talk 0. This article or section is a Mists of Pandaria stub. You can help expand it by editing it.



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