Batman begins game walkthrough ps2




















But the controls don't work, just yet. Alfred will inform you on how to use the control by using a electro-hack tool. When a gadget is available for use its icon will flash and pressing L1 button will use the gadget. There are five gadgets you can use like. Then the line will drop down and you have to get the second O in the box and so on and so on until the box is full of O's. You now have control of the crane. Move it above a thug and drop it. This will scare them enough to make them drop their guns.

Exit the room and as soon as you turn right punch to hit a thug. Now take out all three thugs. Multiattack comes in handy so make sure to use it when prompted. Also remember use counter. You will need to know how to use cranes later on in the level because they are an excellent way to induce fear.

Use the ladder across from the crane room. At the top jump and glide to the right, over the fence. On the other side of the fence, follow the narrow path between the crates. Press X to jump then press and hold X to glide. This will allow you to reach platforms at long distances away or cross over large gaps. When you come to a dead end with an orange crate move towards it to wall sidle.

This will allow you to go through a crevice to the left. Go along the wall until you are behind a stack of boxes. Exit from the wall sidle position. There are two aremed thugs on the other side of the wall of boxes. Wait for them to finish talking.

The one man remaining is the Consigliere. Sneak up behind him and grab him. Now you can interrogate him to find out about the smuggling operation. Use the forklift in the corner by the door to lift up some boxes. Go under the boxes. This next area is swarming with thugs. Theres a thug leaning against the wall. Sneak behind the boxes infront of his line of vision. Another thug will come and talk to him.

Listen in to learn about Dr. Continue edging your way through the darkness until you come to a plastic sheet. Go past it to the right to reach a chain. Climb it to the top then use the pipe to reach the platform on the left side of the area. Drop from the pipe to the platform when above it. After dropping onto the platform jump and glide over the gap in between the platform. On the other side follow it around the corner and then enter through the door into the building.

You will be in a long dark hallway. Then walk down the ramp to the bottom. DO NOT go through the door at the end of the ramp leading into the ship.

Behind that door are three armed thugs. Instead go to the left and pass through the doorway in the fence. On the other side of the fence use the control lever on the forklift to lower some barrels. Use the barrels to climb up the crates. Climb onto the top crate. At the top is a wire that will bring you onto the ship. Once you drop onto the ship go left towards the front of the ship.

Theres an unarmed thug looking out to the ocean, making him an easy target for a stealth take down. Once he is defeated use the medical kit. Now go down the passage to the left not the side you just came from. At the end "hall" is an armed thug. There are also two thugs nearby. Get as close as possible so that you can perform a stealth take down on the armed guard.

This will at least take out the most dangerous thug in the area but it will alert the other two thugs of your presence. As well as those two thugs a third will come from a side passage.

Remember to use block and counter. As well as multi attack. This will make short work of them. After defeating them all go to the large area where the two unarmed and one armed thug, should you have moved away during the fight.

There is a small passage in between the crates. Go down it and break through some debris. Once past the debris jump onto the left crate and climb up ontop. There is a military crate here and a short cinema about using them. After opening the crate you recieve five smoke grenades. Fire it by pressing the L1 button. If targeting a group of enemies throw the Smoke Grenade at the enemy in the center.

This will give you a better chance at hitting all the enemies with smoke. Smoke sends enemies into a coughing fit that is measured by a bar that appears on screen.

While coughing the enemies are open for damage. A higher reputation will make your Fear Gadgets more powerful. Using Fear Gadgets will give you the upper hand in fights. You will be in a small room. Go through the door and down the ladder. If you need health go to the left and down beside the crate on the wall is a medical kit.

When ready go towards the conveyor controls and perform a stealth take down on the thug. With the thug gone hack the controls with the Electro-Hack. This will cause all the crates onboard the cargo ship to crash on some thugs on the docks. With them scared its time to test out these smoke grenades.

Target the thug in the middle and throw the grenade with L1. Make sure the grenades are equipped! With the thugs now disoriented swoop in for the kill. Take them all down then head for the fence up the dock.

Be careful as you go because there is a thug down here. After defeating him you get the key for the gate. Now go through the gate. There will be some crates in this area. Move foward and then right, while staying behind the large crates. You will enter a room with a ladder leading down. Follow it down and at the bottom go out the door. Move silently while listening in on the thug that is on the platform above. On the wall to the right is a ladder.

Climb it and move across the area to the ladder on the other side, while grabbing the smoke grenades from the military crate. Climb the ladder and then wait behind the stack of boxes for the armed thug to turn around. Once he turns sneak up behind him and perform a stealth takedown. Go through the door at the end of the platform to the right. You will be in a small room with another door on the right. You will have to pick the lock.

With the lock picked move down the hallway. At the end of the hall go through the next door on the left. A small cutscene will play as Batman talks to Alfred on how to isolate Falcone from his men. Looks like you gotta reach a crane. Go through the door to the left to enter a large room on a platform. Jump over the railing onto the lower railing.

Follow the ramp down to the bottom of the room. Quickly hide behind a wall of boxes to the left. When they are gone go through the door. Go right down the hall and through another door. Go through the door to reach the support beams for the pier above. Then turn around and head for the dead end. Jump to the pillar to the left if you are looking out to the ocean and you will grab onto a ring. Jump again to reach another ring.

Jump Once more to get on a pipe. This is another thing to look out for when confused on how to reach someplace. Drop down from the pipe when above the platform. Break all the boxes on the transport then go to the right and press the switch. The transport will move towards you. Jump onto it to get close to another platform. Jump off of the transport to the platform. Follow the platform around the corners. At the end of the platform drop down onto a lower platform and go through the door.

Inside are two thugs looking out a window. Move in behind them and perform a stealth take down on the thug on the right. Now you'll have to deal with the remaining thug. With both thugs gone press the button in the left corner to call an elevator down.

Once it reaches you get on and take it up. At the top turn around and exit out into the room. First go into the right corner for a HF Transponder. This will summon a swarm of bats to engul any nearby enemies. This will cause them a large amount of fear.

Use as a last resort. Theres Falcone! One of his thugs will move towards the door. Quickly hide in where you found the HF Transponder. The thug will then talk on the phone. After he finishes talking on it, sneak up behind him and perform a stealth take down. You will grab him and can now interrogate him. He will give you the key to the door to the left. After the interrogation go through the door with the key.

Walk onto the platform and climb down the ladder. At the bottom is a door. When you go through it two enemies will come through the door at the end of the hallway. Defeat both thugs and go through the door they came though. Jump onto the crate and climb the chain to the top. At the top jump onto the platform and then align yourself with the lights hanging over the water and glide to the first one. Then jump and glide to the next light. From the light glide to the platform.

To the right is another pillar which you must climb using the rings. At the top drop onto the platform. Go to the edge of the platform and jump and pull youself into the vent on the right wall. Follow the vent to an access grate. Grab the flashbang grenade out of the crate then climb out the window.

This is like the smoke grenades only it will effect all enemies nearby. At the top hop onto the next platform to the left. Then hang from the pipe on the ceiling. Follow the pipe around the corner and drop down onto the metal rings around the column. Drop down onto the platform. After two thugs finish their conversation sneak up on a thug near a computer and perform a stealth take down.

Press the button and a transport will knock a bunch of thugs into the water. But it will also alert two more thugs. Defeat them both. And move down the platform to reach an elevator. Use it and go up. Run foward towards a chain under the crane. Use the boxes to the left of the chain to reach the chain itself. Now climb up to reach a platform with a ladder. Now climb the ladder. You will be on another platform with another ladder. Keep climing up into the crane's controls.

At the top is an enemy talking on the phone to the left. Wait for him to finish then perform a stealth take down. Now go to the crane controls and use the electro-hack to use it. Move the crane left until you see a black car. Now turn around and go up the stairs on the right. At the top target the grapple point and grapple to it.

Now move along the pipe to reach Falcone. When you get close enough a cinema will play. Use your vehicle skills to knock them off the road and reach the truck. Get to the bridge before the steadily growing gap in the bridge is too wide to cross. Destroy the Truck Overcome, cripple, and then destroy the truck in order to reveal its cargo. Ude your onboard weapon system to shoot it off the road. Drive foward to be informed by Alfred about the truck.

Follow the arrows to the right and crash through the fence. An arrow will appear on screen. The arrow is above an enemy muscle car. Speed up and knock them into the wall. Now you will be on the main straight along with civilian cars. Go through the blue pickup to get some nitro. Continue going taking down thugs until you enter a tunnel. Go through the tunnel taking down as many enemy cars as possible.

Out of the tunnel will be another set of arrows pointing right. Follow them onto the road going right. You will be on a dirt road now. Go down the dirt road and then cross over the bridge. Once off of the dirt road you will be on a long winding road. Follow the arrows to know when you should turn. Once out of the winding road you will get onto a dirt road.

On the dirt road is a nitro pickup. Continue to take down enemy cars until you come to an arrow pointing to the left. Near the arrows is another nitro pickup. You will be on a paved road again with another set of arrows pointing right this time. Turn right and go down the street and turn left at the next arrows.

You will be on a long stretch paved ground. Halfway down the road is a nitro pickup. Enter into a tunnel. There will be no enemies around for awhile now.

You will now have to jump the bridge. On the right side of the road is a nitro pickup. Continue driving to reach another set of arrows.

Pointing to the left. Some enemies will begin to appear on the road now. A timer will also appear in the top middle part of the screen. This is how much time you have left before the bridge is completed lifted. Continue to take down enemy cars and try to conserve your nitro.

After a while you will reach a winding road with arrows indicating where to turn. The first arrows point right while the next point left. Near the next set of arrows pointing left is a nitro pick up. Drive straight on to the next set of arrows pointing right.

On the next street are more arrows pointing right and a nitro pick up. Go straight down the long street and go up a ramp into a warehouse. Inside is another nitro pick up. Exit out of the warehouse through the door on the other side.

Once outside turn left and go along the street. This street has a lot of civilian cars as well as thugs. When you reach a road with an island in the middle, go to the left side to get a nitro pick up. Turn left at the arrows. Go down the next street and turn right at the next set of arrows. Cross over a bridge to get another nitro pick up. Go down the long stretch of road.

Turn right at the set of arrows to get a nitro pick up. Continue down the road and turn left at the next set of arrows. Get another nitro pick up and then go down another street. Continue down the street and turn down the street to the left.

At the next set of arrows turn right and get the nitro and turn right then left at the next two sets of arrows. You will be on a dock now so avoid the boxes and any other hazards. Get the nitro pick up then turn right at the arrows. Go onto another dock and shoot through and pick up the nitro. Once off the dock turn right onto another street and blast down it until you come to another set of arrows going left. You will have reached the bridge and a cutscene of the tumbler jumping it will play.

Theres no more timer to worry about so no rush. Turn left at the next set of arrows to get a nitro pick up. Drive down the short street and turn left at the next set of arrows.

Go down the long stretch of road and enter into the tunnel. Stay on the right side of the tunnel to get a nitro pick up. Near the exit of the tunnel on the right side is another nitro pick up. Upon exiting the tunnel you will be in a wooded area.

After a while there will be another nitro pick up on the left side. You will now have a box on the left side of the screen displaying the Freight Truck health. Alfred will tell you about the Freight Truck. Speed up into the tunnel to reach the Freight Truck. Now just hold down on the nitro boost to catch up to the Freight Truck. Once you reach the truck a box will appear behind it and a beeping will begin. When the beeping becomes steady you can fire your missles with L2. This will damage the truck.

Continue to stay behind the truck and blast into it with your rockets. Don't bother with enemy cars and vans. Once its tires are blown out it will begin to swerve.

Stay on its tail and continue to blast out its tires. A cutscene will play where you discover that the truck was only a decoy to throw off the police and Batman. After the cutscene your stats for driving will be displayed.

Gain Access to Upper Floors A pass phrase is needed to access the upper floors. Obtain the pass phrase from someone feeling suitably cooperative. Find the Control Room Locate the control room and find out Flass's location. Find Flass's office Make your way through the building and find Flass's office. Batman comes bursting onto the scene in the Tumbler. This causes your reputation to increase and Area Fear to be very high.

Defeat the thugs that will be startled by your entrance. With all thugs defeated, approach the door behind the Tumbler. The door will be locked so you need to pick the lock. Pick the lock as you usually do and go through the door. Alfred will give you some valuable information via radio.

Looks like you'll need to find a thug with a pass phrase inorder to reach Flass. After going through the locked door go to the left and open the miltary crate to get three smoke grenades.

Go to the right corner of the garage and go up the ladder behind the black car. Jump onto the vent to the left at the top. Then go beneath the pipe above the vent and jump to grab onto it. Climb along the pipe to get over the fence. Go along the pipe until you can't go down the ramp anymore. Then drop down and throw a batarang at the cracked window. Jump through the broken window and use the computer terminal to open the gate. Hop back through the window and go to the left.

Go left until a thug appears on the radar. Sneak behind the black car and watch as an armed thug talks over an intercom. Theres an armed thug looking in your direction as well so you can't sneak up on the thug on the intercom just yet.

Continue to the left to reach a fence blocking a ramp. Above the fence is a grapple point. Use it to get above the fence. Now that you are above the fence, drop down to the left of it to get on the ramp leading down. Continue down the ramp and stay near the wall on the left. Wait for the thug working on the car to turn around, then sneak up on him and perform a stealth takedown.

Go to the right wall to use a medical kit. Then climb the ladder to the left of the medical kit. At the top, jump onto the vent and walk down it. At the end go through the vent. Go through the vent covering on the other side. You will emerge on a vent high above some enemies. Continue going along the vent. Through the next vent covering is a room where the vent on the left merges with the vent on the right.

In this room is another vent covering on the left, go through it. Move along the vent until you are below a pipe. Jump onto it and then throw a batarang at the support beam for some barrels.

The barrels will roll down and scare some enemies. When they come to investegate the sound move along the pipe until you are above the armed thug. This will increase your reputation and scare the remaining three guards. Drop down silently and peform a stealth take down on the thug on left because he has a crowbar. Defeat the remaining two thugs until you can Grab one of them. Now interrogate him for the pass phrase, which is little pig.

When finished with the thug exit out through the door. Go back to the ramp that you came down and go up the ramp. At the top of the ramp go through the door and go left. On your radar will be an armed thug looking at the door you need to get through. Sneak up behind the armed thug and perform a stealth take down. Use the intercom and Batman will say the pass phrase.

Go slowly through the door and imediately go to the right, into the shadows. On your radar you should see an armed thug looking from the right side of the room to the left.

Move along the shadows of the right side of the room. Sneak up on the guard on the right side of the room and perform a stealth take down. Go to the right of the desk and open the military crate to get a HF Transponder. Now go along the middle of the room and press the button to call an elevator down. Get in the elevator up while Alfred talks. Go down the hallway and grab the medical kit to the right of the door you come through and then enter through the next door at the end of the hall.

Well not until you are prepared. In the middle of the room is a wall of trip wires that trigger gas to fill the room if the solid beam is broken. When ready run through the beam and quickly target the grapple point at the top of the room. At the top quickly drop from the grapple point.

Turn around and run into the other room. From the balcony target the antique vase and throw a batarang at it to make it break the window. This will make the gas leave the room. Drop down to the bottom of the room when all of the gas is gone.

At the bottom go through the door. Run down the hall and at the end go through the door on the left. Step into the shadows of Gotham City's dangerous criminal underworld as Batman. Based on the movie of the same name, Batman Begins lets you explore both the origins of the "dark knight" and his transformation into a superhero.

As Batman, you must use your strength and an array of high-tech gadgets to fight the evil forces that threaten the city, including Scarecrow, Ra's Al Ghul, and Carmine Falcone.

User Ratings. Your Score. More statistics and details. Side Quest How do I complete the batmobile level titled 'saving rachel' and get to the batcave? Scale it. Go forward and use the shuriken again to see a ramp.

Follow the path and hit the bell ahead. Follow ducard. Scale the ladder nearby and use the pipe to get to the other side. Use shurikens at the selected targets and then jump down and fight the ninja's. Grab the last one and ask him a coupe of questions. Now go back to where the bell was and throw a shuriken at it. Use the lever. Fight Ra's al Ghul and the ninja's after the cut scene.

Throw shurikens at the ropes holding the cage and follow the prisoner until a cut scene starts. Level complete. Docks Follow the path to the elevator. Jump over the fence on your left. Stealthily take care of the armed thug and interrogate the other. Scale the ladder nearby and follow the path to the window.

Jump and follow the stairs to a platform. Cling onto the wire above the platform and follow it to the other side of the fence. Now climb the boxes here and go through the window. Annhilate the obstacle and follow the path and drop down. Scale the ladder nearby and jump through the window. Cling onto the pipe and follow the path till you are over an enemy.

Press the O button to get hold of him and ask him a couple of passionate questions and then dump him. Search for and take the key nearby and press the button to open the gate and use the fork lift you saw earlier.

Take care of the oncoming enemies and then pick the lock of the fence door. Enter the hole. Use the bat- graple to reach up and press the button nearby.

Enter the now open hatch and follow the path till you reach another graple point. Graple up to the pipe and use it to get across the blockade. Wait till one the guys below goes away and then fall down. Stealthily take out the armed thug and then the other one. Interrogate the now lonely thug for some useful information.

Climb over the pipes and use the code and enter. Cling onto the pipe and get on the platform above you. Follow the path through the door and destroy all obstacles. Jump into the water below. Follow the water until you are outside. Jump on the ledge nearby and scale the ladder. Use the valve here and hit the pipe with a batarang. Now graple up and drop onto the pipe. Scale the pipe in the next room and then use the pipe to get over the fence. Follow the ramps down. Press the button nearby to open a path.

Follow it till you reach a graple point. Graple up and then get across to the other side using the pipe. Follow the path until you reach a hole. Stealthily take out the enemy. Go forward and use the valve. Now take out the enemies. Follow the path across the bridge and enter the door nearby. Scale the ladder here and wait some time and then scale the ladder to the left of the cops. Use the valve here. Graple to another crate.

Wait for the enemy to go away before dropping down the hole here. Climb the chain nearby and exit the crate. Look for a hole nearby and drop down. Make your way outside and enter stealth mode. Carefully go left and then towards thr right and down the alley. Follow the linear path to the crane controls. Drop the box near the thugs.

No go take them out. Scale the ladder and then glide your way to the other side. Move between the crates and go the end. Now put yourself against the wall and move to the left.

Enter stealth mode and go past some enemies. Climb the chain near the wall. Jump onto the pipe and make your way onto a platform and enter the building. Follow the simple path outside Descend the ramp and use the forklift on your left.

Now get up the crates and use the wire to get onto the ship. Go left and take out the unsupecting thug. Fight off the rest. Go into a path nearby and go top it. Stealthily take out the thug near the contols. Use the elctro-hack and then drop the boxes. Now fight out the scared thugs. Take out a thug near the dock for key and use it on the door nearby to enter the other side. Follow the path to the left and then descend the ladder.

Scale a ladder here and then stealthily make your way to another ladder andscale it. Eradicate enemy and proceed through the door. Pick the next door and proceed down the ramps until you reach the door. Use the optic cable and then quickly hide behind some barrels. Wait some time and then enter the door. Follow the path and climb the pillar outside. Jump onto a pipe and then onto a platform. Destroy all obstacles,press the switch,jump onto another plat- form and then onto a ledge.

Follow the path round the corner. Drop down and wipe out the thugs. Use the elevator and use the optic cable on the door here. Wait some time and then interrogate the thug who was talking earlier.

Follow the path through the door on the left and take out some thugs. Climb the box here and jump onto a chain. Now jump from light to light to reach the otherside and climb the pillar here. Enter a vent nearby and follow the path into a room.

Go through the windo and scale the ladder. Climb the pipe. Climb the pillar and use the switch. Now take out all enemies and use the elevator. Climb some crates and boxes and then get on the chain. Stealthily take out the thug near the controls and hack into them. Use the crane to get falcone's car. Follow the path up the stairs and the crane to trigger a cutscene and level finished.

Passage to Gotham This is a driving mission where you get to control the batmobile. Can't help you much here as your skill will help you get past this level. NOT words. It's pretty easy though. Take out as many enemy cars as possible until alfred informs you about the bridge. After that focus your attention on using the nitrous oxide and driving fast. Ignore the enemy vehicles in this phase of the chase.

Pick up as many nitrous oxide pick-ups as you can. Keep an eye on the timer. When you pass the bridge,ignore the enemy vehicles and use your nitrous oxide to reach the truck. Stay behind it and within range for your missiles. Let them lock-on and press L2 to fire. Keep at it till a cutscene begins and level ends. Get used to the controls to make this easy and fun mission even more easy. Gotham City take out all thugs after the cuts scene ends.

Pick the lock on the door nearby and enter it. Listen to alfred and scale the ladder near a black car on your right.

Make your way through the vent and climb onto the pipe. Keep moving on the pipe untill you get past the fence. Drop down and break open the window nearby. Hack and use the computer terminal and then get out via the window. Follow the path to the left and be vary of a thug talking. Steadily make your way to the left till you reach a fence blockade. Graple over it and then drop down. Stealthily make your way down and wait for the thug working on the car to turn around.

Then preform a stealth kill on him. Scale the ladder nearby and follow the path through the vents. When you are in the room with the thugs jump onto the pipe nearby,target the barrels and throw a batarang at it to scare the thugs. Not all of them wet their pants so continue moving on the pipe until you are above the armed thug. Press O button when the message comes onscreen to grab him and take him out while on the pipe.

Now drop down and take care of the rest of the enemies. Interrogate the last one for the code. Now go back to place where the thug was working on the car and go back up the ramp and to thr right. Notice the thug standing near the door,stealthily take him out and use the code. Enter stealth mode and quickly go to the right and behind the guard. Take him out. If he notices you then quickly start attacking him before he gets a chance to do anything.

Use the button near the elevator. Go straight and enter the door and STOP. There are infrared wires near the sofa's on the other end which will trigger booby traps. You have to quickly graple to the balcony above you and throw a batrang at a vase near the window to take care of the gas. Do it and then wait for the gas to finish before you drop down the other side. Go through the door and follow the path down the hall and go through the door on the left. Go forward towards the door in front of you to notice a graple point.

Now go for the door on your right to trigger a booby trap. Quickly go to the graple point and graple up before you get full of lead and stay there. An armed thug will come out to investigate and when he is under you,press the O button to grab him and take him out. Now enter the door from where he came and take out the other thug. Hack the machinery. Now come out and go for the door that triggered the booby trap. Enter it and enter the door on your right.

Listen to alfred and use the cam hack gadget to hack the nearby camera. Use the direct feed vision from the camera and jump over the red squares and enter the door. Go forward and hack the camera in this room as well.

Now this is a difficult room and may require some retries. Playy close attention to the direct feed you recieve from the camera and carefully make your way around the red square. Glide your way to solid ground when you think you are near enough.

Now throw a batarang at the barrels to cause an explosion. An armed thug is on his way to invstigate that sound so quickly hide to the right and stealthily take him out when he comes. Enter the door he came from. Hack the camera in this room as well and use it to your advantage to get past the infrared wires.

Use the pipe to get over them. Ignore both doors and scale the stairs. Throw a batrang at the vent and enter it. Follow the path in the vent and enter the room at the end. Don't go near the door at the bottom. Instead jump on the lights on the roof and throw a batarang at the barrels to trigger an explosion.

Move towards the entrance and stay on the top. Wait for the armed thug to enter and then grab him using the O button. Take him out and drop down. Enter the door in front of you and take out the thugs. Notice the curtain type thing on the wall. Press the button near it and then quickly jump onto it.

When you reach the top,jump onto the balcony nearby. Drop down the other side and sneak up on pfister. Interrogate him and then finish him. Now go through the door on the right and follow the path down the hall crossing the various rooms and when you reach a dead end, enter the password on the door on your right. Go through the door pull the lever here. Now go ahead and jump onto the wire and go forward till you see the boards blocking your way. Throw batarags at them to destroy them and enter the building.

Crack the vent in the next room and enter inside. Follow the path till you fall down. Follow the path along the plank and get on the beam. Walk along the beam and then glide towards the elevator. Climb up the chain. Jump on the wooden platform when atop. Throw a batarang at the thing holding the light.

Jump onto the light and climb up. Glide and enter the vent. Follow the path in the room. Follow the path up the ramp and down the hall.

Throw a batarang at the wire and glide onto it. Throw a batarng at the target to lower a bucket. Climb up the rope holding the bucket and throw a batrang at another wire. Glide onto it. Climb up and throw another batarang at another wire and then glide onto it. Climb up and enter the doorway nearby. Go down the hall. Enter the door on your right and scale the ladder. Stealthily make your way forward until you can jump out. Push down the loose fence on your right and proceed further.

There is another loose fence nearby. Push it down and make your way to the other side. Now keep moving carefully until you see a batarang target. Throw a batarang at it to scare the thugs into dropping their weapons. Now defeat them. There is a document inside one of the buildings here. Enter both of them by breaking the glass at roof and search for it. When you have read it and got the code,go outside and enter the code on the nearby door.

Enter it and make your way to the left,down the hall. Throw a batarang at the controls. Enter the elevator and hit the button again. Jump on to a beam and climb up the chain. Enter the room at the top. Drop down via the hole and listen to what alfred has to say. Break open the boards and enter the window. Follow the linear path and then glide onto the beam.

Climb the chain and graple up when you see the message. Use the pipe and make your way to the crane controls. Hack and use them. The crane wll move. Go outside again and then graple to the crane. Use the pipe to get near the beam and then glide onto it. Use a batarang on the targeted tanks below you to scare your enemies.

Now jump down and take them out. Follow the path down the hall and take a left. Ignore the door nearby and proceed towards the large shutter. It's closed. Use the shutter controls nearby. They open the shutter making a sort of stairway. Go up them and enter throught the window. Look to the right and glide towards that room.

Hack and use the controls here. This stops the fan below. Now quickly and stealthily go down the stairs and go through the blades of the stopped fan. Go forward and fall down.

Follow the simple path into a room where a cutscene takes place. Look for some plat- forms in a corner and jump onto them. When you reach the top,scale the ladder. Climb another platform and jump on a rope. Target another rope nearby and throw a batarang at it. Now jump through the window and take care of all enemies. Now target and throw a batrang inside the cage,at the handcuffs.

Now grab flass and interrogate him. Level is finished. The Narrows Move forward and peek through the window. Wait for the patrolling thug to move away from the armed thug and then take him out stealthily. After that,deal with the armed thug. Now look for pipe in the right corner of the room. Climb it and move forward until you can target the chain holding the plane. Throw a batarang at it to make it fall down. Climb it and go forward until you reach a graple point.

Graple up and and glide on the platform below. Climb the nearby pipe and move forward until you are above the bridge. Drop down and go through the door nearby. You will see two lights.

Glide towards the first and then towards the second one. Target a chain nearby and throw a batarang at it. Now glide down and take care of all enemies.

Go through the door nearby and go down the stairs. I think there is a thug nearby. I am not sure. Anyhows,follow the linear path towards the boards and break them. Go through the hole. Follow the path down the hall and to your left. DON'T enter any door,instead follow the path down the hall until you reach a graple point. Graple up and target the barrels.

Throw a batarang at them. Now jump down and take care of the enemies. Now get onto the nearby elevator and use the button. When the elevator stops,press the button again and jump onto the floor above. Follow the path around the corner and wait for the thugs to finish. Then take care of them. Now go back to the elevator and get onto it's roof.

Scale the ladder nearby. At the end,there is an armed guard towards your right. He is patrolling the area. Stay hidden till he moves away from you and then take him out stealthily. Now jump down the hole nearby,where the guard was patrolling. Follow the path towards your right and carefully make your way past the window Follow the linear path round the corner until you see a window.

Go through it. You will be in a room with an armed guard. Steathily move upto him and grab him when he is not looking. Ask him some questions and then take him out. Jump onto a platform nearby. Now jump your way from platform to platform until you reach another floor.

Go towards the light coming from round the corner and enter the hole. Now get on the beam and keep moving until you reach a graple point. Graple up and then glide down to another platform. From here jump onto the chain near you. You can now target a damaged support. Do so and throw a batarang at it to the enemies drop their weapons. Now go through the hole nearby. Follow the path to the right and pick the lock. Enter and go down the hall.

In this room you can hear some thugs talking across thw window. Ignore them and follow the linear path until you are in a room with many armed thugs on the floor below you. Go to the end of this room and look for a beam nearby. Get on it and cross to the other side. Enter the room and look for a hole nearby. Drop down in.

Follow the linear path until you see a couple of windows with thugs across them. Walk past and first and then wait for the thug to finish his conversation and move over to the other side before crossing the second one. Descend the ladder at the end. There is an armed thug inside this room. Wait for his face to be on the other left side before going in through the window and taking him out stealthily. Climb over the fence and use the elevator to go up.

Now move forward until you reach a graple point. Graple up and drop down. Target the barrels and throw a batarang at them. Now all the enemies will have dropped their weapons. Take them all out. The last one dropa a key. Jump on the crates nearby and move forward till you reach a door.

Open it using the key and go up the stairs. At the end you should notice an access grate leading inside a vent. Open it and enter the vent. You should be in a room with some explosive barrels. Go through the window. Get on the fire escape and go towards a graple point. Graple and reach a safe location. Break the window on your left with a batarang and target the barrels. Throw a batarang at it to cause an explosion which scares all the enemies.

Glide through the window and take out all enemies. Last one drops a key. Enter through the door and follow the path down the hall towards your tight. Use the key to open the door. Go up the stairs and open the access grate. Enter and follow the path through the vent. You will be in an area with two thugs.

One armed and other unarmed. Wait for the other one to look on the other side and then go arount the other side and preform a stealth kill.



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